Contrary to what TikTok might tell most of its content creators, it appears a select few might be paid to join the short-form video service.
A quick Google search conducted by Adweek yielded what appears to be a recent brief from influencer-focused agency Upfluence, laying out a proposal by which TikTok would attempt to recruit influencers off of Instagram and Youtube with the promise of hundreds of dollars to create “original, high quality content [that’s] meant to go viral.”
“With the purpose of building a long-term collaboration, TikTok is looking for U.S.-based DIY, Comedy/Gamers, and Pets influencers on Instagram and YouTube,” the document states.
The brief—which was uploaded to a public dropbox in September—explains that influencers could expect a flat $500 payout for signing on to the platform plus $25 for each video they upload. From June 10 to Aug. 2, creators would be expected to upload three videos per week, or 24 videos, for a total of $600 in earnings for that period. It also outlines a “bonus structure”: 100,000 views on a video would net the creator an additional $200; 200,000 views would get them $300; and 1 million views would earn them $500.
“[By] joining this project you’ll be able to expand your audience on the TikTok platform, while at the same time opening […] a different creative outlet in a new format,” the document reads. “The goal of this campaign is to show that TikTok offers great and entertaining content. Also to help you create the best TikTok style content.”
In an email to Adweek, Upfluence did not confirm or deny the authenticity of the document but noted that it is “strictly confidential” and that “any reproduction or diffusion of confidential content is prohibited.”
A TikTok spokesperson did not confirm or deny this specific recruiting effort but noted in an email to Adweek that the company has worked with influencer agencies at times on marketing and influencer campaigns.
In a statement, a TikTok spokesperson said: “We’re constantly amazed and impressed by the talent and creativity of the TikTok community. And we’re always thrilled to learn from our creators as we continue to build a positive experience on TikTok.”
The document also lays out the hallmarks of what successful content looks like—having a “strong opening shot to hook the viewer,” for instance, using “sounds from the TikTok library as background music” and having “a twist [or] unique ending to encourage viewers to share your video.”
According to a recent rate card, brands are currently buying TikTok’s in-feed ads for $10 per impression with a $6,000 minimum campaign spend. For brand takeover ads, those that appear front and center when a user opens the TikTok app, the cost goes up to $50,000 and more. As Adweek previously reported, brands can engage TikTokers in six-day branded hashtag challenges for roughly $150,000.
Based on those numbers, the payment amounts influencers could receive on the platform’s behalf seem relatively negligible.
The influencer verticals that TikTok seemingly wants to tap into are no coincidence.
Take the gaming community, for example. With advertisers becoming more comfortable and spending more on in-game ads than ever—more than $3 billion this year, according to eMarketer—and gamers’ channels ranking among the most subscribed to on Youtube, it makes sense that TikTok would want some of that content for itself.
In a recent newsroom post, TikTok extolled the platform’s virtues for gamers specifically, saying “short-form video parameters push creators to show off specific skills,” rather than encouraging app users to watch sessions of “lengthy games.”
Meanwhile, the proposal to poach influencers in the comedy space is another one that would seem to play to the platform’s strengths. The New York Times once described TikTok as a “safe haven” for people seeking silliness.